About Me

I’m a Gameplay Designer with interest in Systems Design, I believe the systems are a core part of any game experience that adds endless replayability to the player.

I’m driven by my love for games that started with the original Halo on Xbox. I have a decade of coding through study and my own free time.

I’m originally from Portugal and moved to Canada in 2022 after completing my bachelor’s degree in Computer Science which allows me to transition from Design concepts to actual code implementation.

I love reading about Game Design concepts in my free time and expanding my programming knowledge, which usually lands me in.. endless prototyping in various engines.

Currently I’m part of Relic Entertainment where I’m the gameplay owner and have been working on improving the game post-launch.

Tinkering with Systems to invoke the right emotions is something that I truly enjoy which I hope to bring to greater and greater audiences. Happy to work together in a team to bring that to reality!

Let’s have a chat, if you intend to get into the industry or want to work together!

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